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The Workshop mainly focuses on bringing the projects together.
The goal is not just to release projects, but to document the process behind them — including failures, prototypes, studies, discoveries, and technical experimentation.
Current focus areas include Unreal Engine development, artistic fundamentals, experimental systems, and long-term game production.
Built first small games while learning Unity and C# through tutorials and experimentation.
Started creating environments, props, and gameplay systems using Blender and Unreal Engine.
Started documenting projects, experiments, and learning through videos and online posts.
Focused on creating games, tutorials, tools, and a long-term creative ecosystem.
Developing Game Project, improving artistic fundamentals, and doing my creativity wants.