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Ark Mith is an evolving creative workshop focused on games, experiments, storytelling, art, and learning in public.
The goal is not just to release projects, but to document the process behind them — including failures, prototypes, studies, discoveries, and technical experimentation.
Current focus areas include Unreal Engine development, artistic fundamentals, experimental systems, and long-term game production.
Finished games, visual projects, trailers, and public releases.
Tutorials, breakdowns, learning notes, and development documentation.
Experiments, tools, prototypes, technical systems, and research projects.
Built first small games while learning Unity and C# through tutorials and experimentation.
Started creating environments, props, and gameplay systems using Blender and Unreal Engine.
Started documenting projects, experiments, and learning through videos and online posts.
Focused on creating games, tutorials, tools, and a long-term creative ecosystem.
Developing Project Identity, improving artistic fundamentals, and expanding the Ark Mith workshop.